Finding Frankie is being made into a film

The film adaptation of the popular horror game already has a lot to offer

By Jonas Reichel on 5 min reading time

The popular video game "Finding Frankie" is making the leap to the big screen! As Deadline reports, "Mortal Kombat" producer Sean Robins will be responsible for a film adaptation. The director is Steven C. Miller, known for "Escape Plan 2".

The film is described as a mixture of "Squid Game" and "Five Nights at Freddy's". "Finding Frankie" is set to take viewers into a neon-soaked, surreal-chaotic world where familiar characters Henry Hotline, Frankie and Deputy Duck fight for survival.

Producer Sean Robins promises an extraordinary cinematic experience:

"With 13 Films, So It Goes, and Steven C. Miller at the helm, we're building something unique, a survival story with soul that takes the viewer on a harrowing adventure they won't forget."

The developer studio SUPERLOU Games, which is behind the original game, is also enthusiastic:

"But when the opportunity came up, we all realized this story and these characters don't just work in games, they belong on the big screen! Content creators and fans have been eager to see the story of "Finding Frankie" continue and discover what happens next in this twisted parkour game show."

"Finding Frankie" is a horror video game with a strong focus on parkour and survival mechanics. The game is played from a first-person perspective and places the player in a deadly game show in which they compete against other players. A specific release date for the movie has not yet been set.

When horror comes to life: Horror games that found their way into the movies

Horror games have exerted a special fascination for decades. They combine interactive thrills with an oppressive atmosphere, creating dark worlds and monsters that haunt players at every turn. So it's no wonder that Hollywood recognized the potential of these virtual nightmares early on and adapted numerous horror games for the big screen. But the leap from game to cinematic art is a risky one – only a few succeed in truly capturing the gripping intensity of the original.

The fascination of interactive horror

Horror games thrive on proximity and control. Whereas in a movie you just watch, a game forces you to act – even if you don't really want to. This feeling of being in the middle of the action is a central component of horror. This is precisely the biggest challenge for filmmakers: how do you translate interactivity into passive suspense? Many adaptations have failed because of this question. Nevertheless, attempts to capture the atmosphere of digital horror stories on film continue to emerge.

Resident Evil: the benchmark among adaptations

A prime example of commercial success is the "Resident Evil" series. Based on the survival horror game of the same name by Capcom, the first film directed by Paul W. S. Anderson was released in 2002. Lead actress Milla Jovovich played the tough heroine Alice, who battles zombies and mutated creatures in an underground research complex.

Critics were divided – fans of the game criticized the deviations from the original, while others praised the mixture of action and horror. Nevertheless, "Resident Evil" went on to become one of the most successful game adaptations of all time. A total of six films formed a complete saga by 2016, before a reboot followed in 2021 with "Resident Evil: Welcome to Raccoon City", which was more closely based on the games. Although the reviews were again mixed, the series is considered a pioneer among horror game adaptations.

Image of RESIDENT EVIL: Welcome To Raccoon City Trailer 2 (2021)

Silent Hill: when atmosphere is more important than plot

Another outstanding example is "Silent Hill" (2006), based on Konami's game series of the same name. Director Christophe Gans succeeded in capturing the eerie, foggy atmosphere of the original almost perfectly. The iconic creatures in particular – especially Pyramid Head – and the surreal city itself made the film a visual experience.

In contrast to many other adaptations, "Silent Hill" placed less emphasis on action-packed scenes and instead focused on atmosphere, symbolism and psychological horror. Although the plot was simplified for a wider audience, the film still enjoys cult status among fans to this day. However, the sequel "Silent Hill: Revelation" (2012) was unable to repeat this success.

Five Nights at Freddy's: from indie sensation to hit movie

A modern representative of successful horror game adaptations is "Five Nights at Freddy's" (2023). Based on the indie game of the same name by Scott Cawthon, it was made by Blumhouse Productions, the studio behind hits such as "Get Out" and "The Purge". The story about a security guard who is terrorized by murderous animatronics in an abandoned pizzeria inspired a huge fan base.

The movie took many iconic elements from the game – from the claustrophobic atmosphere to the jumpscares – and combined them with a solid plot. Despite mixed reviews, the movie was a box office success and proved that horror games can work on the big screen if you respect their essence.

Image of Five Nights at Freddy's Trailer (2023)

Alone in the Dark and Doom: when horror fails

Not every adaptation was convincing. "Alone in the Dark" (2005) by Uwe Boll is considered one of the worst examples of a game adaptation ever. Despite a prominent cast including Christian Slater and Tara Reid, the film failed due to its weak screenplay, convoluted plot and lack of atmosphere. The film adaptation of "Doom" (2005) with Dwayne "The Rock" Johnson fared similarly. Although the film offered some iconic scenes – such as a first-person perspective in homage to the game – it fell short of expectations and was unable to convey the tension of the original.

New generations of horror

The younger generation of horror games shows that the genre is evolving. Games such as "Until Dawn" or "The Last of Us" combine complex characters, cinematic staging and emotional depth.

Conclusion: Between horror and fascination

Horror games have long been an integral part of pop culture. Their cinematic adaptations not only reflect the development of the medium, but also the growing understanding of interactive storytelling. Whether dark psychological games like "Silent Hill" or action-packed zombie orgies like "Resident Evil" – every film adaptation tries in its own way to bring the fear from the game to the big screen. Some fail spectacularly, others surprise with atmosphere and depth.

But one thing is certain: horror is here to stay – and as long as gamers like to be scared, Hollywood will continue to try and capture this horror on the big screen.

Image of UNTIL DAWN Trailer (2025)